Alright, so let me try to wrap my head around this. There’s this game, Wander Stars, and the folks behind it, Fellow Traveller and Paper Castle, just spilled the beans on when it’s really dropping on the Switch. Spoiler alert: it’s not as soon as you thought.
They casually dropped an update saying, “Oh hey, guess what? We’re pushing back the release a bit.” At least they’re super polite about it, thanking everybody who chimed in during the open beta. It’s like, “Thanks for the feedback, but wow, we realized there’s still a mountain of work left to climb.”
Here’s the tea: folks were getting all tangled up with the UI, which was basically a mess—and not like a cute messy bun, but truly chaotic. And those combat bugs? Yikes, they were like the unexpected guests who ruin a perfectly good party.
So yeah, they’ve decided, in their infinite wisdom, to delay things. They’re taking the time to polish things up, squash those bugs, and balance out whatever’s wacky past episode two. Plus, they’re super burnt out from trying to hit their first deadline, so a breather is definitely on the menu for them.
Oh! And here’s a twist where you’d expect a plot twist: Wander Stars is set to launch on September 19. Apparently, it’s the 7th anniversary of Underhero. Coincidence? Hmm, maybe not.
Fast forward to this epic adventure with Ringo, who’s into martial arts, and Wolfe, who’s got that mysterious vibe going on. They’re on this wild hunt across galaxies for the Wanderstar map pieces. Imagine Cowboy Bebop vibes with sprinkles of Dragon Ball Z and One Piece madness—because why not?
They’re duking it out using Kiai, some martial arts magic where they literally throw words together. Over 200 words, people! It’s all about creatively whacking enemies by combining words to hit where it hurts the most.
Mark your calendars for August 1, 2025, because that’s when Wander Stars will finally hit the eShop for Switch, assuming no cosmic events derail it again. Can’t miss this messy, yet exciting ride!