Mafia: The Old Country just dropped on PC and consoles. And you know what? I’m not even sure if it’s doing all that great. Kinda feels like it’s lagging behind the Mafia franchise kings. But hey, it’s early days. Too soon to really say if it’s gonna blow up or not, right?
So, this game got its grand intro in August 2024. Fast forward to August 8, 2025, boom, it’s out on PlayStation 5, Xbox Series X/S, and PC. Hangar 13 whipped it up and guess what, OpenCritic says it’s “Strong” (whatever that means), with a score of 77. Recommendation rate’s like 72%. They love the glitzy production and the old-school story vibes. But there’s a twist! Some folks are saying it’s playing it way too safe. Like, where’s the edge, man?
Speaking of Steam, after its Friday debut, it was popping at 35,247 players on August 9. Back in 2016, Mafia 3 hit nearly 48,000! Feels like The Old Country’s getting left in the dust? Ranked third on Steam’s Top Sellers list though… right behind the giants like Counter-Strike 2 and Battlefield 6. Maybe that’s because it’s been a pretty chill release time. No big cats lurking?
Something stuck with me while looking at the numbers. So weird. You know, juxtaposing all the Mafia games and their player peaks — the way Mafia 3 just towers over everything, kinda like that tall kid in your class who could reach the top shelf when no one else could. And then there’s Mafia: The Old Country, just sorta hanging there. Not bad, not great. Meh?
Real talk: how’s it selling? Well, Gamalytic and PlayTracker are throwing around numbers. About 186,000 copies sold in the first 36 hours on Steam. Somebody thought games like this sell 20 times their peak player numbers in the first week. Do the math, and look out for something like 700,000 copies. Optimistic, right? I mean, if it only sold a quarter of that early on, who knows?
So there’s this report saying PC folks make up like a third of sales for games like this. And if Steam’s the only way on PC, it’s the whole deal right now. Anyways, PlayStation Store hints at 4,000 reviews, which is like peanuts compared to Mafia 3. Running some rough calculations, that could mean 400,000 PlayStation sales. Xbox? A bit quieter.
In total, the numbers seem shy of a million, which isn’t smashing any records for a series that’s sold 35 million. Thinking about how much cash it needs to pull back — like $60 million — and it floated that it needs to sell 1.76 million units. That’s with platform fees and all that jazz. We’re in the dark about how much it cost to make, but let’s just say, fingers crossed for Hangar 13.
In closing, eh, it’s not a flop, but not a runaway success either. Not yet, at least. Time will tell. Or it won’t. I don’t know. Let’s see what 2K says once the storm settles.