Okay, so let’s dive into this. Hmm, Thief VR: Legacy of Shadow got a little stage time during this VR Developer shindig. Vertigo Games and Maze Theory—I think they’re the brains behind this—hinted at what’s brewing with this whole Thief revival. You remember Thief, right? That glitchy stealth game from way back in ’98? Yup, it’s getting a VR makeover.
So, they did a little tour of their place in Rotterdam, which, I gotta say, sounds more exciting than it actually is. Or is it? There’s a video with interviews if that’s your thing, diving into the nitty-gritty. You’ve got folks like Eugenio from Vertigo, Nick who tinkers with design magic, and then Richard and David from Maze Theory tossing around their ideas and sketches. Oh, and Stephen Russell, the voice—you know, the guy who brings Garrett to life—yep, he’s back. That’s cool, right?
Here’s the scoop on the plot: It fits somewhere between those old school games by Looking Glass Studios and the 2014 version by Eidos-Montréal. Cue Baron Ulysses Northcrest, the bad guy, obsessed with stuff he shouldn’t be—typical villain things, I guess. Enter Magpie, a kid from nowhere aiming to become a legend. There’s sneaking, creeping, maybe a dash of loot-grabbing while dodging spotlights—sounds intense.
And all this sneaky action happens with you, yep, you’re vaulting over stuff, picking locks, and putting out candles. Because, why not? Sneak through shadows, right? All part of the challenge.
Oh, and good news (or maybe meh, depending on your VR stance): this game’s hitting Quest, Steam, and PlayStation VR2 sometime this year. So, uh, get stoked? Or don’t. No pressure.