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    Enhanced Performance for Breath of the Wild and Tears of the Kingdom on Nintendo Switch 2

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    Enhanced Performance for Breath of the Wild and Tears of the Kingdom on Nintendo Switch 2

    Enhanced Performance for Breath of the Wild and Tears of the Kingdom on Nintendo Switch 2

    Enhanced Technical Features Transform Pokémon Scarlet & Violet on Nintendo Switch 2

    Enhanced Technical Features Transform Pokémon Scarlet & Violet on Nintendo Switch 2

    9 Amazing Indie Games You May Have Missed from the Mix Summer Showcase

    9 Amazing Indie Games You May Have Missed from the Mix Summer Showcase

    Elden Ring Nightreign Patch Arrives Early to Aid Solo Players, But Changes Are Minor

    Elden Ring Nightreign Patch Arrives Early to Aid Solo Players, But Changes Are Minor

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    Save 75% on a Streaming Mic Plus Huge Discounts on Father’s Day Gifts, Controllers, and More

    New Insights Revealed on Canceled Black Panther Game and the Nemesis System

    New Insights Revealed on Canceled Black Panther Game and the Nemesis System

  • PlayStation
    [Rewrite this title] PS5 Review: The Last Hero – Journey into the Unknown

    [Rewrite this title] PS5 Review: The Last Hero – Journey into the Unknown

    PlayStation Unveils Exclusive Marvel Fighting Game and PS5 Fight Stick

    PlayStation Unveils Exclusive Marvel Fighting Game and PS5 Fight Stick

    PlayStation.Blog Unveils The Witcher 4 Tech Demo Using Unreal Engine 5 on PS5

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    Elden Ring Nightreign Players Continue to Face Connection Issues on Xbox

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  • Xbox
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  • Nintendo
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  • Consoles
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11 Bit Studios Implements Workforce Reductions

by Oliver Trevino
December 19, 2024
in PC Gaming
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11 Bit Studios, an established game development company in Poland, has recently let go of an unspecified number of employees. The team made this announcement on their website, stating that they have decided to halt production on Project 8, which was anticipated to be their first game aimed primarily at console users. Development for Project 8 kicked off in 2018, and by 2024, it had grown to involve 37 dedicated team members.

The studio has invested a substantial amount of resources into Project 8, totaling PLN 48.4 million, which is equivalent to $11.8 million. This decision to cancel the project was made after a “thorough evaluation.” It appears that Project 8 encountered numerous challenges along the way, including significant disruption during the COVID-19 pandemic.

The company’s president, Przemysław Marszał, shed some light on the situation by explaining, “Our ambition for Project 8 was to develop a bold and captivating experience for console gamers. However, when we began, the market was quite different, and narrative-driven, story-rich games were more in demand.”

Marszał went on to elaborate, “Whenever we assess a project, the Management Board thoroughly considers its developmental progress through internal reviews and independent surveys. We also take into account market trends and the game’s potential in sales and marketing. Regrettably, for Project 8, our analysis revealed several unresolved issues and challenges. Addressing these would’ve required more time and a larger budget, and when paired with adjusted sales forecasts accounting for the evolving market, it cast serious doubts on the project’s potential profitability.”

Tags: WorkforceStudiosBitImplementsReductions
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