Alright, so here’s the deal. You’re gonna want to hear about this wild idea — Black Panther game, you know? The part that I can’t stop thinking about? They were diving into this Nemesis System thing. Remember Middle-earth: Shadow of Mordor? Yeah, those devs moved over to Cliffhanger, and they were cooking up something crazy. Like, imagine taking that whole “your enemies have vendettas” shtick and kicking it up a notch. Insane, right?
So, the Nemesis System — if you’re out of the loop — was all about generating these enemies that weren’t just walking targets. They had character, grudges, stories. Some ran off, then came back tougher. Some thought they’d beaten you, only to face Talion again. It was more personal than your typical hack-and-slash. Enemies even got, you know, promotions among the Uruks. Suddenly, they weren’t just fodder, they were pesky little bosses in their own right.
And then the potential — man, the potential — for this in a Black Panther game? Mind. Blown. Bloomberg let slip that players would be getting a buffet of heroes like T’Challa and Shuri to play as. Heck, even Killmonger, everyone’s fave bad guy from the flick. Picture them not just squashing baddies but staving off an alien Skrull invasion. Those shape-shifters aren’t just for Captain Marvel and Secret Invasion, apparently.
Throw in Skrulls into that Nemesis mix? Dude! They could pose as allies, totally pulling the rug out from beneath you. Like, one moment you’re strategizing with your BFF and BAM — you’re getting backstabbed because guess what, they’re a Skrull leader in disguise. Your shock? Immeasurable.
Anyway — no, hold on. Here’s the kicker: EA, for reasons that baffle me, decided to shelve this whole shebang. So, no new Nemesis-fueled Black Panther epic for us. Plus, now we’ve got these uber-talented developers hanging in limbo. What a mess, right?