Alright, so here’s what happened. The Jackbox Party Pack 11 is about to hit Xbox this fall — and let me tell you, it’s got some fresh games that are kinda wild. We’re talking five totally new experiences, and I’m especially stoked about this one called Legends of Trivia. It’s like trivia but with a fantasy RPG twist, ya know? You and your pals gotta band together, smack down monsters by answering trivia right, and just try not to get clobbered back. Yeah, it’s chaotic.
I talked to some cool folks behind this madness: Warren Arnold, the one steering the ship, Hector Padilla doodling the visuals, and Nate Sandberg, the sound guy (who seems to live in his own universe, honestly).
Now, Legends of Trivia — oh man, where do I even start? Okay, so you get these trivia questions, and if you nail ‘em, monsters get smacked around. Mess it up? Well, they’re gonna smack you right back. Seems like Warren, the game director, is all about making it crazy hard and bigger than their usual stuff — more animations and action, he said. Sounds intense, right?
Anyway, Hector, who’s been doodling on cocktail napkins for like five or six years with this game idea, finally got the green light when Nate was like, “Hey, lemme see those old sketches.” And boom, Legends of Trivia was born. I mean, talk about playing the long game. It’s like dusting off an old magic tome or something. Cool story, bro.
So, Nate goes off on this tangent about how the Final Fantasy music hit him hard — those synths and beats? Yeah, he’s trying to channel that vibe into the game’s tunes. It’s gotta be serious but sprinkled with fun sounds. Picture a jaw harp mixed with some fighting sounds from classic cartoons? It’s as nuts as it sounds. He keeps talking about lutes and trombones like we all know what those sound like. I guess we sorta do?
Side note — Hector’s all about Pokémon vibes thanks to Ken Sugimori. But he struggles with UI stuff, which, same. His fave character? Azura, The Princess Mage. Apparently, she’s all magical girl vibes. Then there’s Bingo, the Rogue Jester — clowns aren’t so scary, I guess? I dunno, Hector seems pumped about it.
Now, the audio… Nate’s gotta favorite! Check this: there’s this ogre-on-a-tiny-donkey scene, and Nate’s layering xylophones and squeaky toys for laughs. Picture a giant ogre with sounds like a cartoon. Yeah, it’s as zany as it sounds.
In a nutshell, Hector wants players to feel like their choices in-game really mean something. And Nate? He hopes the music makes you feel all nostalgic. The game’s not just a game — it’s like living a small legend, even if just for twenty minutes.
So, keep an eye out for all this chaos coming at you in The Jackbox Party Pack 11 this fall on Xbox. And maybe, just maybe, follow them on Instagram or TikTok if you wanna avoid FOMO.