Oh man, so I heard this thing about Scottish developer NoCode? Over a cup of coffee, of course—I was half listening, half scrolling. So, they went ahead and decided—boom—to change their name to Screen Burn. I thought, “Why would anyone…? Oh, wait.” Apparently, NoCode was all about making games without a coder back when they started in 2015—wild, right? But now, funny story, they’ve got loads of coders. Like, a small army of ’em. And that old name? Just doesn’t fit anymore. It’s like wearing a suit from high school to your college reunion. Awkward!
Oh, and they’ve worked on some cool stuff, like—uh, what was it—Stories Untold and Observation. Great games, by the way. You should check them out if you haven’t. But here’s the kicker: Konami snagged them to work on Silent Hill: Townfall. Major league moves!
They wrote this thing on their website—something about how their original branding isn’t cutting it anymore. Classic, right? NoCode? More like “So Many Coders We Lost Count,” haha. Anyway, their inbox has been chaos with people thinking they’re some app course or whatever. Total mess.
They went down this rabbit hole of “Who are we now?” Deep thoughts, man. Turns out, they’re all about that nostalgic tech vibe—analogue TVs and 3.5” disks. I mean, remember those? Makes me nostalgic for something I didn’t even know I missed. But it’s kinda artsy, right? Games that stick to your brain like gum to a sneaker. Or an arcade machine with its UI burned into your soul—forever. Yikes, poetic much?
Anyway—wait, lost my train of thought. But yeah, Screen Burn. That’s their new gig, embracing the perfectly imperfect. Bold move. Maybe I should rebrand too.