Sure thing, here’s my take:
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Oh man, where to start? So, this gaming legend Hideo Kojima, yeah, he’s all about these tiny teams, apparently. There was this press event—I read it on Dexerto, I think—and he was just singing praises for Clair Obscur: Expedition 33. Crazy, right? I mean, Sandfall Interactive, the brains behind it, only had like 30 people in the core team. But, get this, the credits roll had hundreds from outsourcing. It’s wild out here.
Back in Kojima’s day (feels weird to say that), it was just him and, like, five other folks jamming away on something. A six-pack of developers, if you will. He said you could do everything solo back then. Now? Everything’s gone mega-sized. You gotta play boss and delegate, and let’s be real, sometimes it all just goes sideways ’cause there’s too many cooks in the kitchen.
And what about Sandfall? Kojima says they’re rocking with 33 peeps and, oh yeah, a dog. Can you believe it?! That’s his dream team, folks. He goes on about how creating stuff’s become this huge beast. It’s like a battle—efficiency with a tiny squad versus making something epic.
Honestly, this whole thing just stuck with me. No clue why.